You are the dispatch operator of a remote orbital station. Civilian transports need docking clearance. Suspicious vessels need scanning. Pirates need destroying. Your shift clock is always ticking.
Manage your radar, route ships to dock, reject contraband, dispatch security drones, and keep your station intact. Every shift escalates. Every mistake compounds. How long can you hold the line?
60-second shifts with escalating difficulty. Earn credits, upgrade between shifts, survive as long as you can.
Suspicious vessels hide smugglers, EMP devices, and parasites. Scan to reveal — or gamble and dock blind.
Pirates, juggernauts, EMP smugglers, parasite carriers, alien phase-jumpers, and boss warlords. It never stops escalating.
22 upgrades across operations, defense, and economy — scanners, hull plating, point defense, laser systems, and late-game automation.
Fuel crises, broken IFF, sensor eclipses, contraband surges, solar flares — no two shifts play the same.
Layered combat music, boss stems, and punchy SFX that track every scan, dock, and hull hit.
You're not alone out here. Between shifts, your crew reports in — intel briefings, dock status, patrol updates. Their voices are your lifeline.
Your commanding officer. Kovacs has held this station together through three pirate sieges. Expects results, not excuses.
Intercepts, decryptions, threat analysis. If there's a pattern in the noise, Mira will find it before it finds you.
Runs the docking bays with grease-stained hands and zero patience for sloppy routing. If a ship docks, Holt makes it stick.
Fighter escort on the outer perimeter. First to spot incoming threats, last to leave a firefight.
Quarantine protocols, contagion tracking, biohazard alerts. Voss keeps the station alive in ways that don't show on the ledger.
Commands the sector fleet from a distant flagship. When Torres calls in, the situation is already critical.
Buy on Steam and take the console — every ship on the radar is your call.
Buy on Steam